


A brief overview of the Video Game World Championships, and mission statement for the thesis as a whole.

Yu-Gi-Oh!’s first World Championship, and how nine duelists set the stage for the Video Game Division.

A look into the World Championship video games, how they developed over the years, and what they provided to fans of the franchise.

The World Championships from 2004-2006, and the development of the video game tournament structure as Konami began to take this side of the franchise more seriously.

How the hardware development from the GBA to the DS changed the way Video Game Nationals were run in the US, and the subsequent trouble of supporting such large-scale tournaments.

The World Championships from 2007-2008, defined by the significant change to the US Nationals format, and the end of the GX era of video games.

The World Championships from 2009-2011, where more TCG players began to cross over into the Video Game Division as it developed into a more serious competitive environment, encompassing the 5D’s era of video games.

The end of the Video Game World Championships, a celebration of these events and what they provided to players, and a look into Master Duel‘s future.

Interview transcripts from duelists throughout the history of the Video Game World Championships.

Credits and acknowledgements.

Contact form for any information regarding further details about the Video Game World Championships.




